Hi all, it’s been some time since I last wrote anything on this blog. This time around I’d like to share some experience that I’ve had with my recent hobby project: high quality time domain audio compression using DPCM (Differential Pulse-Code Modulation). Be warned: this is quite a lengthy post. tl;dr version: A Dynamic Differential …
Category: Compression
Frank 4k WebGL demo – Lessons learned
So, I’ve just released my first proper 4k WebGL demo: Frank 4k! It’s a neat multi-part demo with 3D graphics and a low-fi synth tune, all written entirely in JavaScript (as far as I know, it’s the first of its kind). Try it here (compressed) or here (“safe mode”, no compression, with error checks etc). …
Compression of JavaScript programs
In an earlier post I promised that I would come back to the topic of compressing JavaScript programs efficiently, so here we go… In this post, I’ll go through some techniques for creating self extracting, compressed JavaScript programs.